Link to the Past and Four Swords Art Logo
The Legend of Zelda: A Link to the Past and Four Swords | |
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Developer(south) |
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Publisher(s) | Nintendo |
Managing director(s) |
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Producer(southward) |
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Designer(s) |
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Artist(southward) | Haruki Suetsugu |
Writer(s) | Kensuke Tanabe |
Composer(s) | Yuko Takehara |
Series | The Legend of Zelda |
Platform(s) |
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Release | Dec 2, 2002
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Genre(s) | Activity-run a risk |
Mode(due south) |
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The Fable of Zelda: A Link to the Past and Four Swords [a] is an action-gamble game co-adult by Nintendo and Capcom and published by Nintendo for the Game Boy Advance. The game was released on Dec 2, 2002 in North America; on March 14, 2003 in Japan; and on March 28, 2003 in Europe. The cartridge contains a modified port of The Legend of Zelda: A Link to the By, originally released for the Super Nintendo Entertainment System in 1991, and an original multiplayer-only game titled Four Swords, which serves equally the 9th installment in The Fable of Zelda serial.
A stand-solitary port of Four Swords was released for a limited fourth dimension on Nintendo's DSiWare service as The Legend of Zelda: Four Swords Anniversary Edition [b] on September 28, 2011, which includes new content, such as a single-thespian manner and boosted areas.[ane] [2] It was re-released on the Nintendo 3DS eShop for a limited time from January 31 to February 2, 2014, in commemoration of their then latest released game, The Legend of Zelda: A Link Betwixt Worlds.[3] [4]
Gameplay [edit]
A Link to the Past [edit]
Gameplay of The Legend of Zelda: A Link to the By. The game has received piffling modification from the original Super NES version.
Four Swords [edit]
Four Swords is the showtime Zelda game with a multiplayer element.
Four Swords is the multiplayer portion of the cartridge. Four Swords features gameplay similar to A Link to the By, with a focus on multiplayer; in it, two to four players must cooperatively work through a series of puzzle-laden dungeons, while competing to collect rupees. The histrion with the most rupees at the end of a level wins a special prize, though all rupees are shared together in the long run. All players are given respective colors – player ane is light-green, player two is red, player 3 is blueish, and actor four is majestic. Once all players are continued, actor one chooses one of the four stages available to play on. All dungeons are randomized before play. The dungeons take 3 levels to them, with a portal at the end of each level; the first to reach it volition exist rewarded with a Heart Container, an detail that increases the player'south wellness meter. The third level is not a traditional dungeon, only rather a dominate battle. Once defeated, they volition return to the hub expanse.
Unlike in A Link to the By where Link has an inventory of items he has nerveless, Four Swords simply allows a player to have one item at whatever given time, switching them out at item pedestals. An original particular called the Gnat Hat appears, causing Link to shrink and be able to access areas he could not normally achieve. This idea was expanded on in the form of a talking hat named Ezlo in a later game, The Legend of Zelda: The Minish Cap. Creating a file for the Game Boy Accelerate game will give players a profile in both A Link to the Past and Four Swords. Some features are linked betwixt the two games. For example, when players learn a new sword move, information technology is transferred between games. When both games are completed, players may admission a dungeon called "Palace of the Four Sword" in A Link to the Past.
Plot [edit]
A Link to the Past [edit]
The plot of A Link to the By is the same every bit the original Super NES version, in which the player assumes the role of Link every bit he journeys to save Hyrule, defeat the wizard Agahnim and the demon king Ganon, and merits the Triforce to rescue Princess Zelda and the descendants of the Seven Sages.
4 Swords [edit]
Taking identify before the events of Ocarina of Time, the prologue shows Link and Zelda approaching a sword in a pedestal, called the Four Sword. Later Zelda explains its history and the creature sealed inside it, the animate being named Vaati breaks costless, capturing Zelda to ally her. Link is encountered by three fairies who instruct Link to pull the 4 Sword out. Link pulls the 4 Sword out, inadvertently creating three copies of himself that fight aslope him. As the game begins, the 4 Links are tasked with finding three Slap-up Fairies, who together will grant them admission to Vaati'due south palace. Afterwards finding the iii Great Fairies and entering the palace the Links boxing Vaati. After Vaati is thoroughly weakened, he is trapped in the Four Sword. Zelda and Link return the Iv Sword back in its pedestal.
Development [edit]
The Legend of Zelda: A Link to the Past & Four Swords was a collaborative development effort between Nintendo and Capcom,[5] the process supervised by Minoru Narita, Yoichi Yamada, Takashi Tezuka and Yoshikazu Yamashita from Nintendo Entertainment Analysis and Development.[6] [7] The A Link to the By portion re-used the art assets from the Super NES version. Alterations include tweaks to item locations to prevent exploiting the game, a reduction of the viewable playing area, and the inclusion of voice samples from Ocarina of Time.[8] Capcom had begun development of The Legend of Zelda: The Minish Cap in 2001, but temporarily suspended it to complimentary up resources of the Four Swords multiplayer component.[9] The visitor designed the multiplayer portion to force cooperation between players in guild to progress.[10] The developers designed the levels to adjust the puzzles to the number of players participating; if two or four players are continued, so a puzzle will require ii and four characters, respectively, to complete it. Iv Swords differs graphically from the other portion and features a style like to The Current of air Waker, which was released around the aforementioned fourth dimension.[8] Though Iv Swords was non initially planned as the get-go title in a subseries, the story, intended to be the earliest in the serial' chronology at the time of its release,[six] was already considered to influence hereafter games.[11]
Promotion and release [edit]
The game was beginning revealed at E3 2002 by series programmer Shigeru Miyamoto, who demonstrated the multiplayer mode along with Capcom's Yoshiki Okamoto, Namco Bandai's (formerly Namco) Kaneto Shiozawa, and Toshihiro Nagoshi of the at present defunct Amusement Vision. It was tentatively titled The Legend of Zelda GBA.[12] In January 2003, the game was displayed at the Osaka World Hobby Convention as The Fable of Zelda: A Link to the By & 4 Swords.[13] It was initially released in Due north America on December 2, 2002, while information technology was released the next year in Nippon and Europe, on March 14 and 28 respectively.[14] Shigeru Miyamoto made a public appearance in Europe on February 21, 2003, in which he signed Nintendo products and gave away ten signed copies of A Link to the By & Four Swords a month before information technology came out in the UK.[fifteen] Post-obit the Japanese release, Nintendo displayed the game at TV Kumamoto'south TKU 15th Day ( 第15回TKUの日 , Dai Juugoe TKU no Hi ), an annual consequence hosted past the Japanese Television receiver station in Kumamoto Prefecture.[16] In 2006, it was re-released in Nintendo's 2nd run of Histrion's Choice titles at a reduced price.[17]
Reception [edit]
Pre-release [edit]
Nintendo Globe Study's Max Lake called the announcement of a multiplayer mode "exciting."[12] In IGN 's Best of E3 awards for the Game Boy Advance, they named it the runner-up to Best of Testify beneath Metroid Fusion, calling it a "shut one," but ultimately gave the award to Fusion due to it not being a remake. They described the multiplayer component as resembling Diablo or Gauntlet. They gave it the award for Biggest Surprise, citing its multiplayer mode, calling it a "brilliant addition" and "well worth the price of 4 Fable of Zelda cartridges."[18] IGN 's Craig Harris, in his preview of the game, called the port of A Link to the Past "faithful." Although he noted that the controls would take to be modified due to the GBA'south lack of ii buttons that were both used in the Super NES version, he found the new controls to be adequate and praised the visuals for holding up well.[xix] IGN reported that based on their then new wishlist tool, A Link to the Past & Four Swords was consistently the 2nd most anticipated Game Boy Accelerate game for the five weeks earlier its release.[20] [21] [22] [23] [24]
Post-release [edit]
Since its release, The Fable of Zelda: A Link to the Past & Four Swords has been met with highly positive reception. It holds an aggregate score of 91.lxx% and 95 at GameRankings and Metacritic respectively, indicating "universal acclaim."[27] [28] It is the highest rated Game Boy Advance game on the sites. The game was a tiptop seller in Japan following its release. Information technology was the second highest title in number of sales the week of its release, and was number six the following week with 0.04 million units.[29] It sold i.63 million copies in North America every bit of Dec 27, 2007[update], and 0.29 million in Nippon as of December 27, 2009[update].[30] [31] GamePro 's Star Dingo called it a "masterpiece," equally well as an "important role of the Grand Renaissance of the Second Dimension." He praised the overworld for its secrets and "quirky random characters," calculation that playing it required patience and exploring.[32] G4TV praised it for existence skilful for anyone anticipating The Legend of Zelda: The Current of air Waker.[28] IGN 's Craig Harris praised the game, giving the gameplay and lasting appeal perfect scores. They praised both modes' puzzle designs, calling the Super NES game the all-time second video game ever, while praising the replay value for offering unlockables to go on players playing.[eight]
IGN included it in their Game Boy Advance Holiday Buyers Guide for 2002, calling its inclusion of multiplayer a "big deal" and that it was the most requested Super NES port for the Game Boy Advance.[33] IGN named it the third best Game Male child Advance game, praising the Game Boy Accelerate for handling the game so well, and citing the multiplayer component for making the game "truly awesome."[34] They included it on their list of most-wanted Nintendo DSi Virtual Console games, a hypothetical service that in IGN 's view would offering handheld games similar to the Wii'southward Virtual Console. They once once more praised the multiplayer style, questioning why Nintendo has yet to make a follow-upward game on the Nintendo DS or DSiWare.[35] Eurogamer'due south Tom Bramwell praised it, commenting that the port held up over the years, calling information technology "amazingly deep" and a "gateway drug into the genre." In reviewing the multiplayer component, he commented that while it was not equally good as A Link to the Past, information technology was all the same remarkable. However, he found fault in the difficulty of finding 3 other players with Game Male child Advances and copies of the game to play information technology with.[36]
Audiovisuals [edit]
GamePro 's Star Dingo praised the port of A Link to the By 's ability to retain its visuals. He specifically praised its "clean sprites," calling its overworld a "colorful, happy place," sarcastically calling it "kiddy".[32] Writing for IGN, Craig Harris praised Four Swords ' visuals and further called The Legend of Zelda 'south overture "breathtaking," applauding the Game Boy Accelerate for recreating the graphics and audio for A Link to the By from the original Super NES game.[eight] He gave praise to the music of the multiplayer mode equally well, calling the compositions of A Link to the Past 's music superior.[viii] Eurogamer's Tom Bramwell commented that while the graphics exercise not stand upwardly confronting fellow Game Boy Advance game Aureate Sun, they were a better precursor to the then-upcoming The Wind Waker than visuals similar to The Legend of Zelda: Ocarina of Time, citing its cartoon lining. He praised it for ensuring that the changes to adjust to the Game Boy Advance's smaller screen were unnoticeable.[36] Dingo chosen the sound effects "enduring," though he noted that they were "a little dated."[32] Eurogamer's Tom Bramwell criticized the audio, calling the sound tinnier than the Super NES version, and specifically describing Link's voice every bit "contemptible."[36]
Legacy [edit]
Four Swords was followed in 2004 by a GameCube sequel, Four Swords Adventures, which continued the story and expanded upon the gameplay concepts while including a single-player hazard.[10] In 2005, the 4 Swords prequel The Minish Cap for the Game Boy Advance became the next handheld Zelda game, also co-developed with Capcom.[9] A sequel was announced for the Nintendo DS entitled The Legend of Zelda: Four Swords DS.[37] However, this was cancelled and replaced by The Legend of Zelda: Phantom Hourglass.[38]
Enhanced port [edit]
To celebrate the 25th anniversary of The Fable of Zelda series, Nintendo rereleased The Legend of Zelda: Iv Swords Anniversary Edition on DSiWare as a complimentary limited-time only download for the Nintendo DSi and 3DS users between September 28, 2011, and February xx, 2012.[39] The game was afterward briefly bachelor for download in North America for the Nintendo 3DS and 2DS betwixt January 30, 2014, and Feb two, 2014.[xl]
Adult by Grezzo, this enhanced port of the one time multiplayer-but game includes a new single-actor mode where players take the ability to control two Links and switch betwixt them to progress through the levels. In that location are two new areas that can exist unlocked: the "Realm of Memories", which features levels resembling those in The Legend of Zelda, A Link to the Past, and Link'southward Enkindling, and the Hero's Trial, which features harder difficulty.[2]
As previously with The Legend of Zelda: Ocarina of Time 3D, to promote the game, commercials were made featuring actor and comedian Robin Williams with his daughter Zelda Williams.[41]
Notes [edit]
- ^ Known in Japan equally Zeruda no Densetsu: Kamigami no Toraifōsu ando Yotsu no Tsurugi ( ゼルダの伝説 神々のトライフォース&4つの剣 , lit. The Legend of Zelda: Triforce of the Gods & Iv Swords).
- ^ Known in Japan equally Zeruda no Densetsu: Yotsu no Tsurugi 25 Shuunen Kinen Edishon ( ゼルダの伝説 4つの剣 25周年記念エディション , lit. The Fable of Zelda: Four Swords 25th Anniversary Edition)
References [edit]
- ^ Holmes, Jonathan (June ix, 2011). "E3: 4 Swords DSiWare is a GBA port, online in question". Destructoid. Retrieved July 13, 2013.
- ^ a b Davison, Pete (September 13, 2011). "The Legend of Zelda: Four Swords Anniversary Edition Available for Free from September 28". GamePro. Archived from the original on October 15, 2011. Retrieved July 13, 2013.
- ^ Tach, Dave (January thirty, 2014). "Zelda: 4 Swords Anniversary Edition free on 3DS through Feb. 2". Retrieved April 16, 2018.
- ^ "Nintendo of America on Twitter". Twitter . Retrieved Apr sixteen, 2018.
- ^ Nintendo; Capcom Co., Ltd. (Dec 2, 2002). The Legend of Zelda: A Link to the By & Four Swords. Nintendo of America, Inc. Scene: startup screen.
- ^ a b Berghammer, Billy (May 17, 2004). "A Fable Of Zelda: The Eiji Aonuma Interview". Game Informer. Archived from the original on May 7, 2008. Retrieved Jan 13, 2011.
- ^ Nintendo; Capcom Co., Ltd. (December two, 2002). The Legend of Zelda: A Link to the Past & Four Swords. Nintendo of America, Inc. Scene: staff credits.
- ^ a b c d eastward f Harris, Craig (December iii, 2002). "The Legend of Zelda: A Link to the Past w/ Four Swords Review". IGN. Retrieved December 21, 2010.
- ^ a b Staff (February 24, 2003). "Miyamoto Confirms New Zelda". IGN. Retrieved January 13, 2011.
- ^ a b Staff (April 7, 2004). "Fable of Zelda: Sword-to-Sword". IGN. Retrieved January 13, 2011.
- ^ "Interview with Eiji Aonuma and Hidemaro Fujibayashi – The Legend of Zelda: The Minish Cap". Nintendo Power. Nintendo of America, Inc. (189): 73. March 2005.
- ^ a b Max Lake (May 21, 2002). "Preview – The Legend of Zelda: A Link to the Past + Four Swords Preview". Nintendo World Study. Retrieved January 20, 2011.
- ^ Staff (Jan 19, 2003). "『F-Cypher GC(仮題)』が次世代ワールドホビーフェアで初お披露目!" (in Japanese). Famitsu. Retrieved January 12, 2011.
- ^ Staff. "The Legend of Zelda: A Link to the Past for Game Male child Advance Release Summary". GameSpot. Archived from the original on December 25, 2009. Retrieved January 12, 2011.
- ^ IGN Staff (February 4, 2003). "Miyamoto Goes Public". IGN. Retrieved January 12, 2011.
- ^ Staff (March 26, 2003). テレビ熊本のイベントに任天堂が参加! (in Japanese). Famitsu. Retrieved January 12, 2011.
- ^ Harris, Craig (July 27, 2006). "Player'due south Choice, Round Two – GBA News at IGN". IGN. Retrieved October 21, 2021.
- ^ "IGNpocket's All-time of E3 2002 Awards". IGN. May 29, 2002. Retrieved Oct 21, 2021.
- ^ Craig Harris (September 6, 2002). "Legend of Zelda: A Link to the By". IGN. Retrieved October 21, 2021.
- ^ "Acme 10 GBA Most Wanted". IGN. October viii, 2002. Retrieved January 20, 2011.
- ^ "Meridian 10 GBA Nigh Wanted". IGN. October 18, 2002. Retrieved January 20, 2011.
- ^ "Tiptop 10 GBA Most Wanted". IGN. October 28, 2002. Retrieved January xx, 2011.
- ^ "Top 10 GBA Most Wanted". IGN. Nov 5, 2002. Retrieved January twenty, 2011.
- ^ "Peak 10 GBA Most Wanted". IGN. November 18, 2002. Retrieved January 20, 2011.
- ^ 1UP Staff (January i, 2000). "The Fable of Zelda: A Link to the Past & 4 Swords Review for the Game Male child Accelerate from 1UP.com". 1UP.com. Archived from the original on January 29, 2005. Retrieved December 21, 2010.
- ^ Gerstmann, Jeff (Dec 10, 2002). "The Legend of Zelda: A Link to the Past Review". GameSpot. Retrieved December 21, 2010.
- ^ a b "The Fable of Zelda: A Link to the Past & 4 Swords Reviews". GameRankings. Retrieved Dec 21, 2010.
- ^ a b c "Legend Of Zelda: A Link to the Past, The (gba: 2002): Reviews". Archived from the original on June 4, 2008. Retrieved January 20, 2011.
- ^ Staff (April 4, 2003). "【ゲームソフト販売ランキング TOP30】 集計期間:2003年3月17日~2003年3月23日". Famitsu. Retrieved January 12, 2011.
- ^ Chris Tang (December 27, 2007). "United states Platinum Chart Games". The Magic Box. Retrieved January twenty, 2011.
- ^ "Nintendo GBA Japanese Ranking". Japan-gamecharts.com. Archived from the original on July 10, 2008. Retrieved Jan 20, 2011.
- ^ a b c Dingo, Star (December thirteen, 2002). "The Legend of Zelda: A Link to the Past Review from". GamePro. Archived from the original on August 15, 2010. Retrieved January 20, 2011.
- ^ Harris, Craig (November 15, 2002). "Game Boy Advance Holiday Buyers Guide". IGN. Retrieved January 20, 2011.
- ^ Harris, Craig (March xvi, 2007). "Top 25 Game Boy Advance Games of All Time". IGN. Retrieved January xx, 2011.
- ^ Thomas, Lucas M. (August 17, 2009). "The DSi Virtual Console Wishlist". IGN. Retrieved Jan xx, 2011.
- ^ a b c Tom Bramwell (March 27, 2003). "The Legend of Zelda: A Link to the Past GameBoy Advance Review – Page 1". Eurogamer.net. Retrieved January 20, 2011.
- ^ Craig Harris (July 23, 2004). "Zelda DS Will Be Iv Swords Sequel". IGN. Retrieved January 20, 2011.
- ^ "The Fable of Zelda: Phantom Hourglass development staff interview". nindori.com. Nintendo DREAM. August 2007. Archived from the original on September 13, 2007. Retrieved May 30, 2010.
岩本開発当初は『4つの剣+』からの流れで、コネクティビティ的な2画面の使い方というようなテーマでやっていたんですけど、そのうちに青沼が「もう、そういうのはやめようよ」と言い出したんです。 / At first we worked on creating a game that followed the connectivity style of Four Swords Adventures with the two screens, just then Mr. Aonuma suggested we didn't continue with that.
- ^ "Zelda Hits Handhelds with Link's Enkindling and 4 Swords". GameTrailers. June 2011. Archived from the original on June 12, 2011. Retrieved July 14, 2013.
The Legend of Zelda: Iv Swords will release later this yr equally a gratis download on DSi systems in November.
- ^ Otero, Jose (January 30, 2014). "Zelda: Four Swords Anniversary Edition Back on eShop, Free until Feb ii". IGN.
- ^ McWhertor, Michael (October 4, 2011). "Zelda Lessons Learned: Never Bet Your Beard Against Zelda Williams". Kotaku.
External links [edit]
- Official website
- Archive copy of Iv Swords Ceremony Edition 'southward official website at the Wayback Machine (archive index)
Source: https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_A_Link_to_the_Past_and_Four_Swords
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